I will explore the
campaign of Warlords Battlecry 3 with one main hero, that will lead the
army, build structures, convert mines, equip items, enter shops, enter
quest locations, fight, cast spells, collect retinue and more. Having
this in mind, I must design my hero accordingly. There are 4 main
traits: Portrait, Name, Race and Class.
1. Portrait is the beautiful face, it have no game effect. Because in games I usually accompany my hero, rather than being the hero, I like creating female ones.
2. Name have no game
effect too. Her name will be Miranda (it is the name of the 14th moon of
Uranus, named after Shakespeare's characters ).
3. Race have major game
effect. It defines which set of armies and buildings we may use, when in
RTS screen. I will choose one race that I can always play, and in the
course of the adventure more will be available for me. Fey race have an
Unicorn unit that cast Healing and Cure spell, I'll take them!
4. Class have tremendous
effect. It will affect all fields that can be improved, when the hero
levels up. Thus how we play with the hero in RTS. It is a hard decision
indeed. I reduced my choices to Warrior, Healer or Sage. If I make her a
warrior, she will lead the army and fight fiercely, but when stuck with
no healer support, she may easily fall. If Healer, she will be quite
support, and difficult to explore alone in early stages. The Sage caught
my attention. Reaching level 7-8, she can cast "Call Sage" spell which
summons one of three mages: White with healing, Black with balanced
speed and damage of attack, or the powerful and slow Red mage. First
missions for me will be critical. Another good choice to start is the
Paladin with Knights race. Paladins unlock healing magic at level 5, and
Archons(level 3 flying knights unit with Cure spell) are excellent
support and fighters. Before we begin, there are some key features that
are important for my hero: