When we arrived, some orc
squads were preparing for an invasion. They seemed to posses some
powerful artifact, which gives them big advantage. The dwarves were happy
when we appear and we were willing to help. We moved to the field and
as always begun converting the nearest resources. At first there were no
resources for the main building. Miranda drunk a mana potion and called
the first Sage, a red one, ordered to enter the nearest tower. With the
two Rings of the Liche (+100% mana regeneration, -50% Life) it was
dangerous for her to be outside the tower too. Dwarven base was to the
east. The terrain was arid, turning in desert to the east. We took the
two Gnolls from the retinue for defense and additional gold. Got
Barbarians as playing race, it was long since we were not on arid
terrain and barbarians were very happy to enjoy the weather. We would
let the dwarfs explore the map and interfere if things get messy, just
as long as Miranda summon enough Sages to make a final blow. We found a
quest giver in the centre of the map. That will be the operation region
for Miranda, when she have a good support. All troops were in position
and dwarfs squads were riding key locations, wen scouts from the desert
north-east reported a Snake Temple(if controlled, a Naga can be trained
there) and two Goblin Lairs that were launching small parties to harass
everyone. We set foot immediately to check what item will the lair
bosses drop. By that time one of the enemy heroes fell in a desperate
attempt to hold a remote outpost. Back in base things remain peaceful
and when Miranda gathered 4 white, 2 red and 1 black mages it was time
to move to the north- west. An enemy hero was foolish enough to cross
our path. In the corner we found another quest giver - an air elemental
offered to join for the mission. It was a matter of time to clear all
north side from the 3 orcish clans. After one of the final blows Miranda
got level 44. I placed some Illusion magic skill, with the Tome of Lies
she will quickly reach the strongest spell.