We visited the shop to
get rid of some useless items and took a rest at the large dwarven
tavern. I wonder why they like big spaces so much? But orcs were
restless, being defeated, the were planning to take down two important
dwarven leaders. This time called one Archon from the retinue and Fey
race to reveal the whole map at one point. We would be well paid if we
can dispose of two enemy heroes.
The day was sunny and the
dry ground was covered with cracks under the hot sun. We appeared to be
in a valley with one dangerously looking road to the north.
Telfalas(the Archon) begun exploring and Miranda filling the towers with
mages. Playing Fey, I'll need a lot of crystals and Fey towers are good
source for them. The scouts didn't find any Quest Givers or Lairs. The
only thing to do was to hold for a while and gather a good army. Miranda
was wearing the Woodland Cloak(+1 Nature Magic, +5 Resistance). She
likes light armor and 1 Nature magic allow her to call Sprites. It was
time to move down the maze road. Orcs and Trolls were crawling beside
every tree and corner, until we reached the end of the road where 3 huge
Giants and an orcish hero were waiting. Miranda moved back in line,
even Defense Lore spell couldn't save her from a giant critical blow.
Some sages were send back in the abyss, but they will be called again.
We were victorious. This mission made Orcs enemies, which means Miranda
can never play with their race when on mission.