We visited the merchant
and sold some useless items. Far to the south there was a Naga village
that have been rumored to hold a special artifact set, consisted of
three unique items. We packed up swords and shields, took a cookie and
entered the sparse jungle. Miranda was level 7 and she was able to call a
mage. She just needed enough time to generate 60 mana. I took a
Giant(Orcish Leader) from the retinue, which joined me after the last
mission. Giants are strong and good for beginning a mission, but being a
fighter, they are easily lost if left with no attention when intensive
actions begin. When the initial 4 mines were ours and main building
under construction, the Giant begun scouting. The enemy hero was
wondering around, converting every possible unguarded mine, with his
favorite huge dinosaur. But this time we were ready. In the centre of
the map, there was an enemy group surrounded by towers, that were
guarding some cool artifacts artifact Barbarian Sward (+20 Damage, 5%
Cast Scare, -20% Spellcasting) and Horn of the K'Varr(+2 Combat, +2
Movement and +40% Life Regeneration) +we came for. Approaching from the
centre in the mid game would be too difficult, with the two side enemies
helping them. So we undertake a slow sweep from the east side, where
one of the enemy base lied. The towers were constantly poisoning my
units but Unicorns(level 2 Fey unit) have Cure Spell(Heal some HP and
remove poisoning). White Mages and Archons (Knight Leader) have it too.
Fallen enemy heroes dropped items, one of them Orb of Protection(+5
Armor, +5% Spellcasting). One by one they were all gone. We were
rewarded The Aclys of Coautl( Weapon, +2 Morale, +15 Damage).