If we were to gather the
information from the leader, we had to help him first. We met on the
open desert and the chief explained that the Gorgon moved west to Realm
of Famine then continued north. What business did the Creature there was
unclear but it seemed changed. I took the Wood Elf race to test their
strength. They hardly have seen a desert before. Lynin (Archon level 20
now) was escorting Miranda from the retinue. Our base was south-east,
and allied Nomads north-east. The mission should been easy and we
wouldn't wait the nomads to do the job and strike as fast as possible.
Lynin was set to explore and do damage and Miranda undertook conversion.
The two Wisps(Wood Elf worker, they can not enter mines too) at hand
didn't had enough resources to construct the main building and they were
given some leisure time. The nomad scouts found the initial enemy squad
consisted of an enemy hero, a Scorpion(The Swarm level 1 unit), two
Scorpionmen (The Swarm level 2 unit) and a Scorpionpriest (The Swarm
Leader). A Quest Giver and a Shop, were revealed just north of our base.
Miranda needed 2 more mages escort and was on the way to check what's
inside. The terrain was mostly flat, with a few highlands, a very good
terrain for chasing and ambushing. In the middle there were an Infernal
Temple(calls Demons) and 2 Harpy Lairs(Lair with artifact reward) - next
stop for my loyal hero. The enemy were to the north-west and
South-west. No good artifacts were found though. After we were done with
the all enemies, barbarians were grateful and opened a merchant in
Northern Diraque.