Tuesday, 19 May 2015

Chapter 8.2. Treasure Hunt #2

Treasure Hunt #2
We got the position of another treasure island and set course ahead. A medium burned ground island with scattered green highlands. Every highland had a few entrances. I took Fey and 2 Scorpionpriests and begun exploring. With not enough ground to build structures, we had to act fast. There was a Goblin Lair to the south-east which was launching the nasty Gnolls(lvl.2 unit with Finishing Blow). Miranda gathered all Mages an pay it a visit. She set position and wait some goblins to come out firs, but instead the enemy hero showed up. He was guarded by 2 huge Minotaur Kings(Minotaur Leader), a Minotaur Shaman(lvl 2 unit with ranged attack), and 2 lvl1 Minotaurs foot units. After a small fierce conflict, she retreated to the towers at the base. Both armies carried some losses. To the south, a lighter Orc hero was claiming the mines. I switched to defense and Converting mines from the highlands. When the Mage army was assembled we found the minotaur base to the south-east with 3 treasure chest in it and the orc base to the south-west with another 3 treasure chest. We found the Blood Armor(+5 Armor, +1 Life stolen per hit, -5% Spellcast), the Crown of Insight(5% chance to cast True Sight(+ vision radius) on hit, +2 Morale) and more items for selling.